From idea to life.

After three generations of prototypes, endless lines of code, and weeks of molding, the WOWCube team is proud to publicly present the WOWCube console.

Early 2016
The concept of the puzzle was proposed
by Savva Osipov in 2016
Spring 2017
The first prototype based on Arduino was developed in 2017
Summer 2017
The Russian patent was obtained by Ilya and Savva Osipov in 2017
June 2018
An early prototype was presented on 
June 8, 2017 at a scientific conference CALL in UC Berkeley
May 2018
in May 2018, the puzzle was presented to the general public at the Maker Faire exhibition in Santa Clara, California.

Our team

Ilya Osipov
CEO
Semyon Orlov
CTO
Alexander Yurasov
COO
Mike Soloviev
CFO
Denis Chetverikov
CBDO
Denis Mitrofanov
Investor
Grigory Bubnov
Investor
Denis Postovoy
VP of Manufacturing
Alex Pristensky
Lead Software Engener
Bibi Tsubakihara
Marketing Officer Asia
Maria Podolyak
CMO
Daniel De Sousa
PR
Shlomi Aflalo
Investment Director
Andre Borisevich
Investor relations
Vadim Osipov
Evangelist / Product Manager
Vadim Savateev
CIPO
Ilya Osipov
CEO
Semyon Orlov
CTO
Alexander Yurasov
COO
Mike Soloviev
CFO
Denis Chetverikov
CBDO
Denis Mitrofanov
Investor
Grigory Bubnov
Investor
Denis Postovoy
VP of Manufacturing
Alex Pristensky
Lead Software Engener
Bibi Tsubakihara
Marketing Officer Asia
Maria Podolyak
CMO
Daniel De Sousa
PR
Shlomi Aflalo
Investment Director
Andre Borisevich
(Investor relations
Vadim Osipov
Evangelist / Product Manager
Vadim Savateev
CIPO
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