From idea to life.

After three generations of prototypes, endless lines of code, and weeks of molding, the WOWCube team is proud to publicly present the WOWCube console.

Early 2016
The concept of the puzzle was proposed 
by Savva Osipov in 2016
Spring 2017
The first prototype based on Arduino was developed in 2017
Summer 2017
The Russian patent was obtained by Ilya and Savva Osipov in 2017
June 2018
An early prototype was presented on 
June 8, 2017 at a scientific conference CALL in UC Berkeley
May 2018
in May 2018, the puzzle was presented to the general public at the Maker Faire exhibition in Santa Clara, California and Startup Competition SVOD’18 held in Computer History Museum.

Our team

Ilya Osipov
CEO
USA
Denis Postovoy
VP of Manufacturing
Hong Kong
Semyon Orlov
CTO
Russia
Alexander Yurasov
COO
Russia
Shlomi Aflalo
Investment Director
Israel
Maria Podolyak
CMO
USA
Andrey Borisevich
Investor relations
USA
Denis Chetverikov
CBDO
Cyprus
Ricardo Nogueira
BizDev
Brazil
Renat Galin
Software Engineer
China
Bibi Tsubakihara
Marketing Officer Asia
Switzerland
Alex Pristensky
Lead Software Engener
Russia
Denis Mitrofanov
Investor
USA
Grigory Bubnov
Investor
Czech Republic
Mike Soloviev
CFO
USA
Vadim Savateev
CIPO
USA
Ilya Osipov
CEO
USA
Denis Postovoy
VP of Manufacturing
Hong Kong
Semyon Orlov
CTO
Russia
Alexander Yurasov
COO
Russia
Shlomi Aflalo
Investment Director
Israel
Maria Podolyak
CMO
USA
Andrey Borisevich
Investor relations
USA
Denis Chetverikov
CBDO
Cyprus
Ricardo Nogueira
BizDev
Brazil
Renat Galin
Software Engineer
China
Bibi Tsubakihara
Marketing Officer Asia
Switzerland
Alex Pristensky
Lead Software Engener
Russia
Denis Mitrofanov
Investor
USA
Grigory Bubnov
Investor
Czech Republic
Mike Soloviev
CFO
USA
Vadim Savateev
CIPO
USA
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